A) Timeliness and Penalties:
Game times listed on the schedule indicate the expected start times. If a team causes excessive delays, the tardy team will receive an in-game penalty if 8 or more minutes late and a match forfeit if 11 minutes late.
B) Consequences of Forfeits:
Forfeits result in both a loss in the match and a deduction of points from the standings. In the final week of the season (last nine games), a forfeit incurs a two-point deduction, while in all other weeks, it results in a single point deduction.
C) Forfeit Offenses:
The following actions are punishable by a forfeit:
- Failing to show for the match with six players before the grace period expires.
- Failing to have a disconnected player return to the game.
- Illegal use of a player (players not on the team or TC/ECU).
- Illegal use of players in refused positions.
D) Forfeits due to Player Drops:
Games that begin on time but end due to a player drop that fails to return will result in a forfeit loss with a non-point deducting penalty to the standings. All player stats up to the game’s ending are recorded. The losing team will still earn a point if the match had gone to overtime.
E) Draft Order Impact:
Points deducted from standings due to a forfeit will be added back double the deducted amount when determining the next season’s draft order for the team.